[quote]Originally posted by Grandpakim:
To you modders: Its great that you want to improve the game by modding, but how about we get the unmodded game fixed first.
Well, to be immodestly, in my AI testing I found many things that need/ed fixing and many of "my" suggestions even made it into patches (for example the AI_unit.txt). But Aaron can only do so much in his time and some things will just have to wait for SE5.
Formations! Formations are just barely moddable, and just barely work.
Yea, but one can live without them. But you are right.
The entire fleet went after the planet, the satellites and the two bases with a vengeance!
For a blockade use the "capture planet" strategy and "don't break formation". Works wonders and the ships will not bomb the planet.
Here's a cute one, and not really a bug at all. I call it the "First Player Disadvantage". In any simul game, player no. l moves first. To be sure this can often be an advantage, but try chasing down a fleet moving the same speed as yours. Your fleet moves onto his fleet... and his fleet IMMEDIATELY moves away with NO BATTLE resulting. So, your fleet then moves onto his fleet and his fleet again immediately moves away. You can keep this up for a thousand years and never catch the bugger.
There is no difference if you are flying into sector A and the enemy is leaving sector A right after you have entered it or if the enemy leaves sector A just before you move into sector A. Or is there? I cannot see the problem here.
"Combat occurs every five days."
Each month is separated into 30 days. These 30 days are divided by your movement points. The result is the day of the month you will move on.
30 days
6 movement points
Result: Movement every 5 days
30 days
10 movement points
Result: Movement every 3 days
Quite simple and quite realistic. It's the same system "Star Fleet Battles" uses.
I have seen too many examples of opposing ships/fleets sitting in the same sector for a turn or two and not fight at all beyond the initial battle.[QB]
Because you will only fight a battle if you are called to move.
[QB]There should be an easy way to group fighters.
I totally agree on this one but we won't see it in SE4 IMHO.
Well, I think I've stirred up enough sh** for one day. And I'm sure I'll get lambasted for this bit of nastiness. Go ahead, do your worst. I do believe I'm ready to defend my views.
We can talk about anything as long as one has a valid point (isn't trolling) to argue about. So why should we flame you?
