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Old November 22nd, 2008, 05:36 PM

Aezeal Aezeal is offline
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Default Re: New Nation: Dragons, Magic Incarnate V1.00

New version (let's call it 1.00) is out

I've changed
- steel and bonebiter dragon have been changed (bone biter more than steel): higher Gd and resc, lower prot, hp, and one less attack
- The awesome vinedragon pics (well IMHO) are now actually in the game (they existed all the time but I didn't use them for some reason...) --> let me hear if you like this dragon.. it's.. different.
- Dragon of fate should be fixed
- new pretender, immobile statue
- PD has been changed (a bit improved but still not so good I think, less wrmlings as requested)
- leadership of the recruitable mage dragons has been lowered
- the cap only stargazer has a research bonus to improve research a bit to make magic more of an option now (hopefully) your armies can't destroy the world on their own.

PS I know it's not how it should be but I've not tested this yet (no time no time) but most where just small stat changes so it should all work I hope.

OW and I've made a banner
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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