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Old November 22nd, 2008, 08:53 PM

Omnirizon Omnirizon is offline
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Default Re: OT: Making a Game System (part 2)

cleveland,

i havn't done any work on the magnitudes of these variables yet, that's the point I'm at now, but was just wanting to see what people thought about a system like this. the amount that these variables are allowed to get very large or very small can be tweaked, that's probably the most work if I decide to use this system.

my goal was to find a system were things are more interactive and less flat, that's what I'm hoping this will be.

coding the math won't be hard. I'm going to make a little application that will simulate a fight between two characters using the system. I can then use that to play with everything and work on getting a good balance.

I will post that app here as soon as I get it done; and others could experiment with it. I'm on fall break right now, so maybe I can get it done over the next week; however I have some papers to write also...
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