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Old November 25th, 2008, 01:11 AM
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Default Re: OT: Making a Game System (part 2)

Lokean, thanks for running the numbers in my example. I have no idea how you calculated them, but I'm glad that at least some people understand all the math Omnirizon is talking around.

Quote:
How does this look? Does it satisfy the issues you guys were bringing up?
It seems much more intuitive, yes. Still, after Lokean's example I think even your first suggestion could be made to work.

I liked the term "arms" better than "weapon", because that could have included the armor you're wearing.
Also, if I understood this "moderator" business correctly, the "weapon" side will increase if your strength/dex/skill increase, details depending on the exact weapon. That could work very well.
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