Re: CompEnhancement Discussion.
1) Mounts that are dependant on Research
Makes sense; as a newborn spacefaring race wouldn't know how to build a gun the size and weight of a building.
2) Rate of Fire. That and INCREASED RATE OF FIRE!!! give me REAL gatling weapons please!!
I want gatling weapons also; but under these conditions:
Gatling weapons cannot be affected by mounts
Gatling weapons wear out after significant use (how to accomplish this; I don't know)
Gatling weapons have 4 times reduced firepower than normal
Gatling weapons use many supplies
Gatling weapons can be used as a bit stronger point defense weapons
3) Seeker mounts. I would love to affect the damage and other abilities as well.
I want it limited to planetary bombs; or implement it so that they have incredible damage but short range and slow speed, so that people won't be able to abuse some kind of bulletspeed cruise missile.
5) Damage Ratio (as seen in #4).
Nothing wrong with it, but I would like to see Damage ratio/area. I read this in a review that damage is inflicted right to left? That doesn't seem to be applied. So Considering that Right to left is Front to Back, a specific weapon can do 70% of damage to shileds, 30% of Damage to ship systems, specifically to the bottom to the top if fired from back. Don't know how it can be implemented but it would create one more thing to consider in ship design.
Edit: I gotta figure UBB out.
[ May 26, 2002, 02:32: Message edited by: TerranC ]
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