I'm sorry, looks like my limited knowledge of English didn't allow me to make my point correctly.
What I was saying is that I was a bit deluded
not by the nation itself. I still like the blood and the fire evo and the troops and the fire lizzies.
Just that there's nothing that MA Abysia can do that the EA can't do the same or better. Sacreds: Burning Ones
vs Lava Warriors. Troops: Heavy infantry when nobody has them + flying stealthy troops
vs heavy infantry when other nations have them + chaff. Fire evo: The Anointed + the other less powerful mages
vs just the other mages. Blood: exactly the same capitol only Blood mages except for the Demonbred, decent I admit but you aren't recruiting a Warlock. Catching Arrows: while more expensive, the pure Abysians with shields will defend from them better than the Humanbreds, and also survive better and do some damage if the enemy reaches them (which is likely as to catch enemy arrows you need to put them in the front) before the slow damage-dealers come to help.
I'm just saying that for love of thematicness I would have liked some changes more. Like, as the cross breeding of Abysians with humans and demons has caused the losing of purity of the mighty Burning One's race, one would suppose that it has given at least some useful effect - like sacreds lava warriors flying with demon wings, or humanbreds who, not having an heat aura, can handle missile weapons without having to rely on pure humans (indies) for that.
I still like the nation but I was only noticing that IMHO it misses some cool opportunities for more interesting themes and mechanics to play.
Love to y'all <3