Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion
I agree that a number of chokepoints on a map ia always good. Though I don't like random maps as they were some time ago (don't know whether 3.20-3.21 made them better)...
And I agree with Tifone that there ARE good rationalizations for VP provinces... And iirc there was some way to make such provinces contain more sites. Maybe a "hold for 3 turns" version is really better for this game, though. But in any case VPs add one more strategic dimension and eliminate over-bogged-down games...
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