Re: Preponderance - Big Team Game! [starting!]
atul:
That's what I am planning to add. But that 'edge' is not so easy because of how dom numbers provs [you cannot number them or change numbers]. But I think that adding that new prov pixel a bit higher than highest prov we have will be fine. I will give it 0 pop and I think it will be fair if no one takes it [it will be useless, but still...].
I could change starting prov for Mari, but it would make no sense at all as everyone will now the # and neighbours of newly added prov. The only thing that map editor would le me do would be to add some items, units, commanders or modify his neighbours to have more pop or some sites.
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