
December 2nd, 2008, 06:37 AM
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First Lieutenant
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Join Date: May 2007
Location: Ottawa, Canada
Posts: 733
Thanks: 74
Thanked 16 Times in 15 Posts
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Re: Realistic Artillery Management by a FOO
Quote:
Originally Posted by Marek_Tucan
Re smoke, is it so hard to imagine that those puffs of smoke above enemy artillery are just an abstraction to cover: flash spotting, CB aerial recon, noise detection, or, in more modern days, CB radars (used already in 1944) and other technical means? Those are available to artillerymen in real life and would be extremely hard to model in-game.
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That is how I've looked at it. So I have no problem at all.
Bob out 
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