Re: Magic Site Idea Thread
Here's my replacement kraken site, again with my appologies:
Name: Charncoral Deep
Path: Water 4
Terrain: Ocean
Freq: 2 (rare) Unique
Recruitables: Kraken
Recruitable Commanders: Kraken King
Gems: (none)
Gold/resource Bonus: (none)
Scales: Death, Cold
And a couple more:
Name: Fars Deep
Path: Water 2
Terrain: Any Sea
Freq: 2 (rare)
Recruitables: (none)
Recruitable Commanders: (none)
Gems: 2 Astral, 1 Death
Gold/resource Bonus: (none)
Scales: Growth, Turmoil
Name: Ra’s al-Jumha
Path: Water 2
Terrain: Ocean
Freq: 1 (Uncommon) Unique
Recruitables: SharkKnight
Recruitable Commanders: (none)
Gems: Astral 2, Death 2
Gold/resource Bonus: (none)
Scales: Turmoil
Name: Deep of Sanji
Path: Death 2
Terrain: Ocean
Freq: 2 (rare)
Recruitables: Funayūrei (see my Yokai units page)
Recruitable Commanders: (none)
Gems: Death 2
Gold/resource Bonus: (none)
Scales: Death, Misfortune
Name: Sea of Salahit
Path: Water 3
Terrain: Ocean
Freq: 2 (rare)
Recruitables: (none)
Recruitable Commanders: (none)
Gems: 1 Earth, 1 Air, 1 Fire
Gold/resource Bonus: (none)
Scales: Magic
Name: Sea of Kalah
Path: Water 2
Terrain: Ocean
Freq: 1 (Uncommon)
Recruitables: (none)
Recruitable Commanders: (none)
Gems: 1 Water, 1 Air
Gold/resource Bonus: (none)
Scales: (none)
Name: Forest of Kalah
Path: Nature 2
Terrain: Coast
Freq: 2 (rare)
Recruitables: (none)
Recruitable Commanders: (none)
Gems: Nature 2
Gold/resource Bonus: 20 Resource
Scales: Heat, Growth
Name: Kalah Deep
Path: Water 4
Terrain: Ocean
Freq: 2 (rare) Unique
Recruitables: Sea Serpent
Recruitable Commanders: (none)
Gems: (none)
Gold/resource Bonus: (none)
Scales: Death, Misfortune, Turmoil
Name: Sea of Kardanj
Path: Water 4
Terrain: Ocean
Freq: 2 (rare)
Recruitables: (none)
Recruitable Commanders: (none)
Gems: Water 3, Nature 1
Gold/resource Bonus: (none)
Scales: Heat, Sloth
Name: Sea of Sanji
Path: Water 4
Terrain: Ocean
Freq: 2 (rare)
Recruitables: Kappa
Recruitable Commanders: Kappa Chief, Kappa Mage
Gems: (none)
Gold/resource Bonus: 100 gold
Scales: (none)
Name: Isle of Sarandib
Path: Water 4
Terrain: Ocean
Freq: 2 (rare) Unique
Recruitables: (none)
Recruitable Commanders: (none)
Gems: Fire 4
Gold/resource Bonus: 60 gold
Scales: Luck, Magic
Name: Dvaraka
Path: Holy 3
Terrain: Ocean
Freq: 2 (rare)
Recruitables: Amber Clan Guard
Recruitable Commanders: Amber Clan Priest, Amber Clan Mage
Gems: (none)
Gold/resource Bonus: (none)
Scales: Magic
__________________
You've sailed off the edge of the map--here there be badgers!
Last edited by HoneyBadger; December 3rd, 2008 at 08:47 PM..
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