Re: Magic Site Idea Thread
Could a kindly admin please edit the above post to the following? And delete this one? Thank you!
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And a few more:
Name: Laccadive
Path: Holy 1
Terrain: Any Sea
Freq: 1 (Uncommon)
Recruitables: Shambler
Recruitable Commanders: Shambler Chief
Gems: 1 Water, 1 Nature
Gold/resource Bonus: (none)
Scales: (none)
Name: Maldive
Path: Holy 1
Terrain: Any Sea
Freq: 2 (Rare)
Recruitables: Amber Clan Triton
Recruitable Commanders: Amber Clan Priest
Gems: 1 Air, 1 Water
Gold/resource Bonus: (none)
Scales: (none)
Name: Kumari Kandam
Path: Holy 3
Terrain: Any Sea
Freq: 1 (Uncommon)
Recruitables: TritonDreamer
Recruitable Commanders: (none)
Gems: 1 Water, 1 Astral
Gold/resource Bonus: (none)
Scales: Magic
Name: Mergui Atol
Path: Holy 1
Terrain: Ocean
Freq: 1 (Uncommon)
Recruitables: Sea Dog, TritonTrooper
Recruitable Commanders: Amber Clan Priest
Gems: (none)
Gold/resource Bonus: (none)
Scales: Luck
Name: Gulf of Kutch
Path: Holy 1
Terrain: Any Sea
Freq: 1 (Uncommon) Unique
Recruitables: Sea Stag, TritonTrooper
Recruitable Commanders: Amber Clan Priest
Gems: (none)
Gold/resource Bonus: (none)
Scales: Order
Name: Gulf of Cambay
Path: Holy 2
Terrain: Any Sea
Freq: 1 (Uncommon) Unique
Recruitables: Sea Lion, TritonTrooper
Recruitable Commanders: Amber Clan Priest
Gems: (none)
Gold/resource Bonus: (none)
Scales: Turmoil
Name: Gulf of Mannar
Path: Holy 3
Terrain: Any Sea
Freq: 1 (Uncommon) Unique
Recruitables: Shark Knight
Recruitable Commanders: Amber Clan Priest
Gems: 1 Nature
Gold/resource Bonus: (none)
Scales: Growth
Name: Bay of Malacca
Path: Holy 1
Terrain: Coast
Freq: 2 (Rare)
Recruitables: Pirate, Toad Tribe Warrior
Recruitable Commanders: Toad Tribe Shaman, Coral Priest
Gems: (none)
Gold/resource Bonus: (none)
Scales: (none)
Name: Strait of Malacca
Path: Holy 2
Terrain: Any Sea
Freq: 2 (Rare) Unique
Recruitables: Reef Dweller, Reef Warrior
Recruitable Commanders: Coral Priest
Gems: (none)
Gold/resource Bonus: (none)
Scales: Luck
Name: Adang
Path: Holy 1
Terrain: Coast
Freq: 1 (uncommon)
Recruitables: Pirate, Shambler
Recruitable Commanders: Shambler Chief, Coral Priest
Gems: (none)
Gold/resource Bonus: (none)
Scales: (none)
Name: Barren Island
Path: Water 1
Terrain: Ocean
Freq: 2 (Rare) Unique
Recruitables: Shambler, War Shambler
Recruitable Commanders: Shambler Chief
Gems: 2 Fire
Gold/resource Bonus: (none)
Scales: (none)
Barbar Temple
Path: Holy 2
Terrain: Coast
Freq: 1 (Uncommon)
Recruitables: Pirate
Recruitable Commanders: (none)
Gems: (none)
Gold/resource Bonus: (none)
Scales: Luck, Turmoil
Dey Court
Path: Water 1
Terrain: Coast
Freq: 1 (Uncommon)
Recruitables: Pirate, Shambler
Recruitable Commanders: Shambler Chief
Gems: (none)
Gold/resource Bonus: (none)
Scales: Turmoil
Name: Amber Shrine
Path: Holy 1
Terrain: Ocean
Freq: 1 (Uncommon)
Recruitables: TritonTrooper
Recruitable Commanders: Amber Clan Priest
Gems: (none)
Gold/resource Bonus: (none)
Scales: (none)
Name: Ruins of Kusasthali
Path: Holy 4
Terrain: Ocean
Freq: 2 (rare) Unique
Recruitables: Mermidon
Recruitable Commanders: Amber Clan Priest, Sea King
Gems: (none)
Gold/resource Bonus: (none)
Scales: Magic
Name: Palace of the Dey
Path: Water 3
Terrain: Coast
Freq: 2 (rare) Unique
Recruitables: Pirate, Sea Dog
Recruitable Commanders: Coral Commander
Gems: (none)
Gold/resource Bonus: (none)
Scales: Turmoil
__________________
You've sailed off the edge of the map--here there be badgers!
Last edited by HoneyBadger; December 3rd, 2008 at 10:22 PM..
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