Re: Dominions 3000 v0.65 6 races total now.. Commonwealth latest addition
Continuing the OT: I used to like Wheel of Time, but don't anymore. ASoIaF is great, though.
On-topic, I've officially started another nation for this, Piria. Basically, it's Abysia. In space. Except, well, not Abysia. Their backstory is essentially thus: There once was a star named Piria. For whatever reason, it was sentient. It created a bunch of mini-starlings, the Firstblood Pirians, who were fairly large and overall awesome. Then Piria took a centuries-long catnap. The Pirians became weaker, leading to the Pirian's of the game's time. As Piria wakes up, more and more stronger ('Trueblood') Pirians are being born, who are overall more awesome than normal Pirians but little children compared to the strength of the Firstbloods.
So, Pirians are humanoid balls of star stuff. They have fair attack but poor defense, and have a large heat aura (Put a Pirian next to a tree and it bursts into flame. Put a Trueblood next to a tree and a small forest would burst into flame. Put a Firstblood next to a tree in Haiti and trees will be bursting into flame in Canada). Due to being sentient balls of gas, they won't really wear much armor, instead relying on their natural skills to kill things dead (fireballs, anyone?) before they can be killed dead themselves. I'm thinking they won't be too much of a magic-oriented nation, focusing more on the power of their troops. i.e., Pirians won't have a couple mages spamming large fireballs. They'll have an army of Pirians spamming medium-sized fireballs.
Though, they'll probably have almost only Fire, with some Earth and a tiny bit of Astral, so they'll probably have quite a few mages spamming Fireball too. Not to mention choice national spells, such as Giant Fireball of Doom(tm).
Any thoughts?
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