Re: OT: The ambiance and setting (part 3)
I wouldn't mind having a d different game set in the Dominions universe, and I'd like to create some content set in it sometime in the future (3d shorts, trailer-style, or something). It's just that it isn't as easy as you think, and it'd be a pity if (some of) your work went to waste because Shrapnel was forced to take action. The secret Illwinter project might be rpg set in the Dominions universe, for all we know, or they might have plans for the future of Dominions.
The time period is good, but if you're toning down the Dominions influences there's too little to go by.
Will there be magic? Will there be armies? Will there be sieges? Will there be monsters?
Since this is also athmosphere, how will in-game traveling be implemented? How long will it take if you just walk from a city to another? Let's say that they're relatively close to each other but not nearby; "three days' walk". Will you require food, shelter? If there's a river, can the character just walk through it, or will it be dangerous some way?
Last edited by Endoperez; December 6th, 2008 at 05:29 PM..
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