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Old December 6th, 2008, 06:50 PM
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Default Re: OT: The ambiance and setting (part 3)

Quote:
Originally Posted by Omnirizon View Post
Lastly, unlike a roguelike, it will not be tiles (or rather, pixels are treated like tiles), thus objects can occupy more than one tile. objects will probably just be circular masks (or tokens) with an alpha-numeric glyph on top, which is good because it allows sprites to be added later. maps and such will be either handpainted or built in tile-like fashion randomly or from text files.

Very promising! I guess the "tiles" could include homages to magic sites.

You really should ask someone (perhaps Kristoffer, since he liked the idea earlier) for permission on using Dominions mythology, if you haven't done it already. As I said, it'd be a pity for any work go to waste.


Also, I'm not sure what kind of discussion you'd like to see. What different nations would look like, or what the city could be like, or what?
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