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Old December 7th, 2008, 03:25 PM

Aezeal Aezeal is offline
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Default Re: Dominions 3000 v0.65 6 races total now.. Commonwealth latest addition

hmmm that is annoying.. I don't really know where that alpha channel comes from, but I should be able to remove it pretty easily. The Orkhero thingie should be easily adjusted, maybe I've already adjusted it when I changed the other forms though but I'll look into it when I'm making adjustments again.

Keep this coming if we want to play a MP game we'd better get most annoying bugs out of the game or we'll be forced to stop it too soon. Major balancing problems can be mentioned too.

Rdonj would you be interested in a MP game for dom3K too?
Any others that would like to join in.. if all nations could be played that would be ideal . I'm most interested in getting the newer nations played though since the first ones have been played more than the others already I guess. Dragons has been tested on it's own so probably needs less testing too.. maybe balancing for this setting but I'd prefer to keep the nation identical in dom3 and dom 3K (easier for me to keep track of changes) it will probably mean they are a bit overpowered in vanilla and relatively weaker in dom3k (no shields might be too much too, in that case I'll give them some sort of lifeforcebioshielding i guess but I'd rather not go there.) The fact they can fly and have decent armour should eliminate that problem somewhat.
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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