Re: project: a watcher nation
I could make those preaching statues as part of his starting army.
As to updating each map, thats not a problem for me. It would be nice to come up with a mod that can operate on its own so that others can use it easily. Or have it come up with most of the need covered and written in suggestions on how to use the map to improve on it.
But for me, I tend to blur mods and maps anyway. I think of mods usually in the sense of extensions to maps. Maps and server are home territory for me. I think of this as something I might use in server games and I would probably automate it so just appending the commands to the end of the .map file. And since the game numbers its provinces from bottom left to top right pixel-line by pixel line then I can just change the pixel in the far upper-right corner to a white one then append the commands as if placing me in the province of last-province+1
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