Re: PPB Rebalance Poll
I've attached a bit of an old component file I saved from 1.49 stuff. I honestly can't remember whether I got this piece from somewhere/someone or made it myself. I think it is mine as I did 'rebalance', LOL, most of the weapons long ago. After Gold I never moved anything over.
Maybe this can help confuse the issue more. Maybe it might help.
Name := Phased - Polaron Beam I
Description := Multi-phasic energy beam which can penetrate normal shields.
Pic Num := 20
Tonnage Space Taken := 30
Tonnage Structure := 30
Cost Minerals := 175
Cost Organics := 0
Cost Radioactives := 40
Vehicle Type := Ship\Base\Sat\WeapPlat\Drone
Supply Amount Used := 5
Restrictions := None
General Group := Weapons
Family := 2007
Roman Numeral := 1
Custom Group := 0
Number of Tech Req := 1
Tech Area Req 1 := Phased-Energy Weapons
Tech Level Req 1 := 1
Number of Abilities := 0
Weapon Type := Direct Fire
Weapon Target := Ships\Planets\Ftr\Sat\Drone
Weapon Damage At Rng := 15 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type := Skips Normal Shields
Weapon Reload Rate := 1
Weapon Display Type := Beam
Weapon Display := 2
Weapon Modifier := 0
Weapon Sound := ppbeam.wav
Weapon Family := 8
Name := Phased - Polaron Beam II
Description := Multi-phasic energy beam which can penetrate normal shields.
Pic Num := 20
Tonnage Space Taken := 30
Tonnage Structure := 30
Cost Minerals := 200
Cost Organics := 0
Cost Radioactives := 50
Vehicle Type := Ship\Base\Sat\WeapPlat\Drone
Supply Amount Used := 5
Restrictions := None
General Group := Weapons
Family := 2007
Roman Numeral := 2
Custom Group := 0
Number of Tech Req := 1
Tech Area Req 1 := Phased-Energy Weapons
Tech Level Req 1 := 2
Number of Abilities := 0
Weapon Type := Direct Fire
Weapon Target := Ships\Planets\Ftr\Sat\Drone
Weapon Damage At Rng := 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type := Skips Normal Shields
Weapon Reload Rate := 1
Weapon Display Type := Beam
Weapon Display := 2
Weapon Modifier := 0
Weapon Sound := ppbeam.wav
Weapon Family := 8
Name := Phased - Polaron Beam III
Description := Multi-phasic energy beam which can penetrate normal shields.
Pic Num := 20
Tonnage Space Taken := 30
Tonnage Structure := 30
Cost Minerals := 225
Cost Organics := 0
Cost Radioactives := 60
Vehicle Type := Ship\Base\Sat\WeapPlat\Drone
Supply Amount Used := 5
Restrictions := None
General Group := Weapons
Family := 2007
Roman Numeral := 3
Custom Group := 0
Number of Tech Req := 1
Tech Area Req 1 := Phased-Energy Weapons
Tech Level Req 1 := 3
Number of Abilities := 0
Weapon Type := Direct Fire
Weapon Target := Ships\Planets\Ftr\Sat\Drone
Weapon Damage At Rng := 25 20 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type := Skips Normal Shields
Weapon Reload Rate := 1
Weapon Display Type := Beam
Weapon Display := 2
Weapon Modifier := 0
Weapon Sound := ppbeam.wav
Weapon Family := 8
Name := Phased - Polaron Beam IV
Description := Multi-phasic energy beam which can penetrate normal shields.
Pic Num := 20
Tonnage Space Taken := 30
Tonnage Structure := 30
Cost Minerals := 250
Cost Organics := 0
Cost Radioactives := 70
Vehicle Type := Ship\Base\Sat\WeapPlat\Drone
Supply Amount Used := 5
Restrictions := None
General Group := Weapons
Family := 2007
Roman Numeral := 4
Custom Group := 0
Number of Tech Req := 1
Tech Area Req 1 := Phased-Energy Weapons
Tech Level Req 1 := 4
Number of Abilities := 0
Weapon Type := Direct Fire
Weapon Target := Ships\Planets\Ftr\Sat\Drone
Weapon Damage At Rng := 25 20 20 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type := Skips Normal Shields
Weapon Reload Rate := 1
Weapon Display Type := Beam
Weapon Display := 2
Weapon Modifier := 0
Weapon Sound := ppbeam.wav
Weapon Family := 8
Name := Phased - Polaron Beam V
Description := Multi-phasic energy beam which can penetrate normal shields.
Pic Num := 20
Tonnage Space Taken := 30
Tonnage Structure := 30
Cost Minerals := 275
Cost Organics := 0
Cost Radioactives := 80
Vehicle Type := Ship\Base\Sat\WeapPlat\Drone
Supply Amount Used := 5
Restrictions := None
General Group := Weapons
Family := 2007
Roman Numeral := 5
Custom Group := 0
Number of Tech Req := 1
Tech Area Req 1 := Phased-Energy Weapons
Tech Level Req 1 := 5
Number of Abilities := 0
Weapon Type := Direct Fire
Weapon Target := Ships\Planets\Ftr\Sat\Drone
Weapon Damage At Rng := 25 20 20 20 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type := Skips Normal Shields
Weapon Reload Rate := 1
Weapon Display Type := Beam
Weapon Display := 2
Weapon Modifier := 0
Weapon Sound := ppbeam.wav
Weapon Family := 8
Name := Phased - Polaron Beam VI
Description := Multi-phasic energy beam which can penetrate normal shields.
Pic Num := 20
Tonnage Space Taken := 30
Tonnage Structure := 30
Cost Minerals := 300
Cost Organics := 0
Cost Radioactives := 100
Vehicle Type := Ship\Base\Sat\WeapPlat\Drone
Supply Amount Used := 5
Restrictions := None
General Group := Weapons
Family := 2007
Roman Numeral := 6
Custom Group := 0
Number of Tech Req := 1
Tech Area Req 1 := Phased-Energy Weapons
Tech Level Req 1 := 6
Number of Abilities := 0
Weapon Type := Direct Fire
Weapon Target := Ships\Planets\Ftr\Sat\Drone
Weapon Damage At Rng := 30 25 25 25 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type := Skips Normal Shields
Weapon Reload Rate := 1
Weapon Display Type := Beam
Weapon Display := 2
Weapon Modifier := 0
Weapon Sound := ppbeam.wav
Weapon Family := 8
Name := Phased - Polaron Beam VII
Description := Multi-phasic energy beam which can penetrate normal shields.
Pic Num := 20
Tonnage Space Taken := 30
Tonnage Structure := 30
Cost Minerals := 350
Cost Organics := 0
Cost Radioactives := 150
Vehicle Type := Ship\Base\Sat\WeapPlat\Drone
Supply Amount Used := 5
Restrictions := None
General Group := Weapons
Family := 2007
Roman Numeral := 7
Custom Group := 0
Number of Tech Req := 1
Tech Area Req 1 := Phased-Energy Weapons
Tech Level Req 1 := 7
Number of Abilities := 0
Weapon Type := Direct Fire
Weapon Target := Ships\Planets\Ftr\Sat\Drone
Weapon Damage At Rng := 35 30 30 30 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type := Skips Normal Shields
Weapon Reload Rate := 1
Weapon Display Type := Beam
Weapon Display := 2
Weapon Modifier := 0
Weapon Sound := ppbeam.wav
Weapon Family := 8
Name := Phased - Polaron Beam VIII
Description := Multi-phasic energy beam which can penetrate normal shields.
Pic Num := 20
Tonnage Space Taken := 30
Tonnage Structure := 30
Cost Minerals := 400
Cost Organics := 0
Cost Radioactives := 200
Vehicle Type := Ship\Base\Sat\WeapPlat\Drone
Supply Amount Used := 5
Restrictions := None
General Group := Weapons
Family := 2007
Roman Numeral := 8
Custom Group := 0
Number of Tech Req := 1
Tech Area Req 1 := Phased-Energy Weapons
Tech Level Req 1 := 8
Number of Abilities := 0
Weapon Type := Direct Fire
Weapon Target := Ships\Planets\Ftr\Sat\Drone
Weapon Damage At Rng := 40 35 35 35 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type := Skips Normal Shields
Weapon Reload Rate := 1
Weapon Display Type := Beam
Weapon Display := 2
Weapon Modifier := 0
Weapon Sound := ppbeam.wav
Weapon Family := 8
Name := Phased - Polaron Beam IX
Description := Multi-phasic energy beam which can penetrate normal shields.
Pic Num := 20
Tonnage Space Taken := 30
Tonnage Structure := 30
Cost Minerals := 450
Cost Organics := 0
Cost Radioactives := 250
Vehicle Type := Ship\Base\Sat\WeapPlat\Drone
Supply Amount Used := 5
Restrictions := None
General Group := Weapons
Family := 2007
Roman Numeral := 9
Custom Group := 0
Number of Tech Req := 1
Tech Area Req 1 := Phased-Energy Weapons
Tech Level Req 1 := 9
Number of Abilities := 0
Weapon Type := Direct Fire
Weapon Target := Ships\Planets\Ftr\Sat\Drone
Weapon Damage At Rng := 45 40 40 40 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type := Skips Normal Shields
Weapon Reload Rate := 1
Weapon Display Type := Beam
Weapon Display := 2
Weapon Modifier := 0
Weapon Sound := ppbeam.wav
Weapon Family := 8
Name := Phased - Polaron Beam X
Description := Multi-phasic energy beam which can penetrate normal shields.
Pic Num := 20
Tonnage Space Taken := 30
Tonnage Structure := 30
Cost Minerals := 500
Cost Organics := 0
Cost Radioactives := 300
Vehicle Type := Ship\Base\Sat\WeapPlat\Drone
Supply Amount Used := 5
Restrictions := None
General Group := Weapons
Family := 2007
Roman Numeral := 10
Custom Group := 0
Number of Tech Req := 1
Tech Area Req 1 := Phased-Energy Weapons
Tech Level Req 1 := 10
Number of Abilities := 0
Weapon Type := Direct Fire
Weapon Target := Ships\Planets\Ftr\Sat\Drone
Weapon Damage At Rng := 50 45 45 45 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type := Skips Normal Shields
Weapon Reload Rate := 1
Weapon Display Type := Beam
Weapon Display := 2
Weapon Modifier := 0
Weapon Sound := ppbeam.wav
Weapon Family := 8
Name := Phased - Polaron Beam XI
Description := Multi-phasic energy beam which can penetrate normal shields.
Pic Num := 20
Tonnage Space Taken := 30
Tonnage Structure := 30
Cost Minerals := 550
Cost Organics := 0
Cost Radioactives := 350
Vehicle Type := Ship\Base\Sat\WeapPlat\Drone
Supply Amount Used := 5
Restrictions := None
General Group := Weapons
Family := 2007
Roman Numeral := 11
Custom Group := 0
Number of Tech Req := 1
Tech Area Req 1 := Phased-Energy Weapons
Tech Level Req 1 := 11
Number of Abilities := 0
Weapon Type := Direct Fire
Weapon Target := Ships\Planets\Ftr\Sat\Drone
Weapon Damage At Rng := 55 50 50 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type := Skips Normal Shields
Weapon Reload Rate := 1
Weapon Display Type := Beam
Weapon Display := 2
Weapon Modifier := 0
Weapon Sound := ppbeam.wav
Weapon Family := 8
Name := Phased - Polaron Beam XII
Description := Multi-phasic energy beam which can penetrate normal shields.
Pic Num := 20
Tonnage Space Taken := 30
Tonnage Structure := 30
Cost Minerals := 600
Cost Organics := 0
Cost Radioactives := 400
Vehicle Type := Ship\Base\Sat\WeapPlat\Drone
Supply Amount Used := 5
Restrictions := None
General Group := Weapons
Family := 2007
Roman Numeral := 12
Custom Group := 0
Number of Tech Req := 1
Tech Area Req 1 := Phased-Energy Weapons
Tech Level Req 1 := 12
Number of Abilities := 0
Weapon Type := Direct Fire
Weapon Target := Ships\Planets\Ftr\Sat\Drone
Weapon Damage At Rng := 60 55 55 55 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type := Skips Normal Shields
Weapon Reload Rate := 1
Weapon Display Type := Beam
Weapon Display := 2
Weapon Modifier := 0
Weapon Sound := ppbeam.wav
Weapon Family := 8
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