Re: Shadow Magic
Thing is, Honey, it's not difficult to have ideas. For that matter, it's not incredibly difficult to have good and/or interesting ideas.
Implementing them is the tricky bit, and I think Max is trying to point out how much work would be involved in the implementation.
While I would certainly like to see more commands available for spell modding, I think that the degree of work involved in allowing extra paths to be modded in would be prohibitive. And while your spells and items are interesting, they could be fitted into existing paths or cross-paths - most would fit into a mix of Astral, Air and Death without seeming out of place.
Edit: some of this does seem to have been superceded by KO's post. Ah well, never mind.
Last edited by Gregstrom; December 9th, 2008 at 01:10 PM..
|