Quote:
Originally Posted by Argitoth
Would you rather a game be designed around a singleplayer concept or a multiplayer / co-op concept?
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The most perfect game I could imagine would have several different multiplayer and co-op modes as well as several awesome single-player campaigns, because it would have everything. Such perfection is, if not straight-out impossible, at least infeasible.
Since game designs don't automatically result into finished games, I wouldn't wish to burden a promising game project with the difficulty of implementing so many different modes of play.
Dominions games 1-3 are the only video game I've played in MP more than once or twice, but there are several games I've finished in SP more than once. I won't finish those SP games more than a few times, or perhaps only once, so they don't last nearly as long as a good MP game. However, there are more good SP games than MP games I'd like to play, because I'm not going to sink too much time into any single game, and that rules out all MMORPGs and many FPS games and many other MP games.
Planescape: Torment (it might also have co-op MP)
Descent: FreeSpace (I bought a JoyStick to play this

I should finish it and try 2)
Roguelikes, such as ADOM, Dungeon Crawl, DoomRL
Doom 1
Dwarf Fortress
Here's also few I haven't played, but I've heard things:
System Shock 1/2
The Witcher
Also, X-Com. That's somewhat of a poor example, because CO-OP X-COM would be ingrammaractically AWESOME! Even something simple such as X-Com mod for Left4Dead would probably be very, very undescribable.