Re: Illwinter, are you keeping it multiplayer?
I have zero interest in MP only games, and marginal interest in MP heavy games where the SP is left to wither and die (like Dom2 and 3).
I came back to Dom3 because I had the time and money to fool with it, but frankly, the same reasons why I eventually shelved Dom2 are starting hit me for dom3. Though that's not all an MP/SP issue, more of an ease of use of the GUI after you've mastered enough of the game to want to be able to cruise through certain things.
Of course I understand that due to the archaic code base modernizing dom3 isn't happening, so I guess I'll have to look at the new product and decide if its going to be worth it for the long haul.
Otherwise I don't mind supporting teams like illwinter and shrapnel, even if the product isn't directly in my wheelhouse.
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