Quote:
Originally Posted by Gandalf Parker
Quote:
Originally Posted by lch
Quote:
Originally Posted by Gandalf Parker
And as Ive said, tracking broken downloads to allow restarts is a major problem.
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Only for games which require that you may only install the game exactly once with the copy that you bought and which adopt a DRM scheme for that. This game allows you to install and play the game on more than one machine, but not at the same time - you will get penalized for that in MP gaming. So, for this game it's not an issue at all.
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Except in implementation. If you provide a code which allows a person to download to any machine, then you are back to allowing "casual copying" between buddies which has always been the main reason for DRM. Not pirates. As people say, you cant stop pirates.
Same with the docs as pdf thing. Just because pirate sites have it doesnt mean its worthless to protect it. As long as pirate sites openly declare themselves to be pirate sites then they arent much of a concern. But making it possible to get it from non-pirate sites would be disastrous to any effort to control it.
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I don't understand what you're saying, or what your point is. The game as it is now does not depend on the CD as a physical medium to be present in the disc drive itself when installing. For machines that don't have an optical drive, I just copy the files on it over the network. The authentication of the game copy happens by the user when he starts the game the first time after installation, by typing in his serial code. Exactly the same could be done with a copy that has been downloaded over the internet.
As long as the game manual hasn't been made available for free download, other sites won't be able to offer it for free, too, and will refrain from doing so. Making it available then will be no less illegal than it is now.
What I've been saying is: There is no technical detail to the game that forbids digital downloads.