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Old May 29th, 2002, 12:13 AM
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Captain Kwok Captain Kwok is offline
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Default Re: Ambitious Star Trek Mod Idea

Fyron - Valid point. But their engines are also bigger too, right? I would like all ships to move around the same speed with a max around 10-12 at most like the regular SEIV game but with the bigger ships requiring more space for engines. The added bonus is that it makes it more viable for smaller ships to remain in the game longer too since the big ships will have a reduced fire power.

Some Ideas for custom racial techs:

Federation:
Phasers; Pulse Phasers + ?

Klingons:
Pulse Disruptors; War Shrine + ?

Romulans:
Plasma Torpedoes; Quantum Singularity Core + ?

Dominion:
Phased-Polaron Beams; Cloning Facility + ?

Cardassians:
Compressor Beam; Spiral-Wave Disruptor + ?

Ferengi:
Commerece Facility + ?

Borg:
Plasma Projectors; Cutter beams; Assimilators; Larger Hull sizes + ?

Feel free to suggest your own ideas for custom techs (doesn't have to be canon - but similiar)

Common Techs:
Bridge; Combat Bridge; Life Support; Crew Quarters
Engineering (Aux Control, Self-Destruct, +2 Repair)
Engines (Fusion-Ion-Impulse-Quantum)
Armor (Regular-Polarized-Ablative-etc...)
Shields (Regular + Multiphasic)
Sensors (All kinds)
Supply Components + Anti-Matter reactor

Common Weapons:
Torpedoes (Photon + Quantum)
Disruptors
Tractor Beam

New Common Facilities:
Capital (Bonus +research +intelligence +happiness)
Command Centre (Bonus +ship training +)

These are just some ideas off the top of my head...feel free to add suggestions...

[ May 28, 2002, 23:40: Message edited by: Captain Kwok ]
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