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Old May 30th, 2002, 07:37 AM

ts22 ts22 is offline
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Default Re: *** Star Trek Mod Discussion ***

Wow. This all sounds really cool! I wish I had heard about it a few weeks ago!
Sometime Last month, I got fed up waiting for someone to create a "big" Trek Mod so I started designing my own. I am about 30-40% done but now I hear about this. If I would have know about your mod I would never have started mine. Oh well. Perhaps, you could use some of the ideas I've already added in my unreleased mod.

Btw, I don't intend or want to "steal your thunder." I think this is a great mod and totally dig your ideas of new ships, etc. But, I've actually found that making a mod is almost as addictive as the game itself so I am going to continue with my mod anyway. There are many differences b/t what you are creating and what mine will end up being, but I'll post about mine later.

Now-(finally) getting to the point of helping you out. I got SJ to add some of the pics I had collected to the ImageMod. I think they would be useful in your mod too. These are just Component files now (ImageMod Version 1.11 I think) but I am planning on adding Facility pics to the ImageMod once I reach that stage of my design process. The new ImageMod pics include pics of things such as Federation Phasers, Romulan Disrupters, Bathleths, Different colors of Warp Reactors, Ferengi Mind Control devices, etc. Anyway, just check it out if interested. Also, I have completed all weapons and armor types for the basic 5 trek races plus the dominion (I'm adding the Borg after much play-testing). After I have tested them out and reworked them, I'd be willing to let you take a look at or use those files.

Best of luck with this mod! I am really looking forward to playing it!
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