Re: *** Star Trek Mod Discussion ***
I've updated the site with a little more information about the propulsion and colonization models I mentioned earlier in the thread.
Here are some more General Ideas regarding facilities:
Facilities - In general, facilities like Mineral Miners et al, Research + Intelligence centres, and Spaceports/Depots etc, will remain common to all races. Bonus facilities like Citizen Databank, or Computer Complex will become unique racial facilities like Tal'Shiar Headquarters or Daystrom Institute. Ship training will be handled by race specific Fleet Academies and Fleet training by Command Centres.
I am also looking for a little creative license to fill out each race. For example, the Ferengi might use an "Anti-Proton Beam" although the series did not ever suggest that. So, if you have any ideas along those lines feel free to add them as well.
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