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Old June 6th, 2002, 03:44 AM

Magnum357 Magnum357 is offline
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Default Re: *** Star Trek Mod Discussion ***

How about this little addition?

Was wondering if this would be a good idea for the TNG mode. I've notice Nebulas and Storms in SE4 have the ability to "Clock" (I guess that is what they do) any ships or units in the game. What about Astroids? In my own custom mode, I have been thinking about making Astroid Feilds able to clock ships at maybe only level one. That would mean Levels 2 and higher for scanners would easily be able to see through the sensors. What do you think?
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Gryphin-

I started my first game. The Selay Consortium just hosed a colony ship, @#%Q@#R, Then accepted a Trade Treaty.
What is it about Neutrals that shoot first and ask quesitons later?

Atrocities-

Its called Gun Ship Diplomacy. <img border=0 title= alt=[Big Grin] src=biggrin.gif /]
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