Quote:
Originally Posted by rdonj
I'm pretty sure you can't do that. Your best bet would be to create summons to replicate the effects. They wouldn't benefit from forge bonus and can only use gems of one path, so they could stand being a little cheaper, relatively speaking. If you wanted you could make the summons be in construction so they still take the same path requirements. And if you really want you can remove the slot that would be theoretically taken up by said item.
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For clams that would work and would actually be even less micromanagement--you can repeat cast but you can't repeat forge.
However, the one that was bugging me the most was food. I was using a bunch of large monsters and I was having to send along a bunch of extra commanders to feed them.
What are you suggesting, a stealthy commander that does basically nothing but provide a large supply bonus? Can you make a supply bonus without nature magic?
Ok, how do I go about making my megaclam summon?
I'm thinking stealthy, amphibious, wimpy, flight 2 or 3, costs 60W and produces 5 pearls per turn. This would be about the water gem price of 5 pearls made with hammers. Since the supply of water gems has almost always been what limited me on clams I think it's reasonable to simply ignore the nature gems. Const 6, Water 3, Nature 1 to cast.
I don't think making it any more expensive (with a corresponding increase in pearls) would be a good idea unless there was some way to prevent wishing for it.