Re: New Nation: Dragons, Magic Incarnate V1.01
I won't change much now except real bugs. They don't need to be the strongest race out there anyway. Early game is allowed to be relatively though too since I think they should be a stronger late game race.
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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