Thread: Map Issue
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Old December 18th, 2008, 06:46 AM

Radioheart Radioheart is offline
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Default Re: Map Issue

Quote:
Originally Posted by Gandalf Parker View Post
Hmmm mods? I never considered that it could be ties to mods. Maybe some of our more expert modders can comment if a mod can do anything to force a game to try something neighborly and unusual.

@RadioHeart:
You should never have to turn on mods to play a turn in an MP game. You only have to turn on a mod to start a game with it, or to create a god to upload to one. Everytime Dom3 rectives a turn for a game it will automatically turn on any mod for that game as long as you have it in your mod directory, and turn it off again when it leaves that game.
For the record, I was clicking the mods on and off before I opened a turn for awhile. I was in one game with CBM and one without. Eventually caught on to the automation.

Any rate, I can't remember the exact sequence of events as this occurred about a month ago, but it could have something to do with having mods enabled before ever starting a new game or having the first game ever created have a mod enabled.

Reinstalling did fix it right up, imagine I just quick tested Create a New Game before fiddling with mods after I reinstalled.
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