Re: Dominions 3000 v0.75 - 7th race added: Dragons
Wow lots of stuff for me to work on (not now though)
- THe strike force is permanent, the fact you get those troops (the commander black knight and the non commander medic and general) is something I can't change really and doesn't matter that much IMHO.. I thought the price was reasonably since it can be deployed all over the map and it's a force strong enough to take and hold provinces and then it's neighbours since it has a mage a commander and high protection
- Will need to fix that lightspearspace1 thingie.. must have suffered when I fixed the alpha channel thingie
- I don't get you post about insect blood spells and alternative methods.. and what don't you like
- THe morale thingie is a good point.
-I thaught the insects could get a decent number of males as they are now.. but it seems you have tested it and disagree.. so I'll need to fix that .. somehow. Why do you want to have the nectid queens to do that?
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
Last edited by Aezeal; December 18th, 2008 at 04:36 PM..
|