Re: Some thoughts, some issues
Yes, the reinforcement list can change. I restarted a new game as the Allies and saw the same 2 amphibs on the list. But as the game progressed, a few more appeared on the list (and in-theatre). The number still seems extremely small however, and if you fail in even one invasion attempt you are likely to be sitting on your hands for months waiting for another.
I only have 2 games as the Allies under my belt, but my initial impression is that the amphib rate is far too low for them. I dont recall lack of troops to ever be THE bottleneck of the island hopping campaign and the quirks of the movement rules make the problem far worse.
Hopefully this can be sorted out fairly quickly because this issue really makes the game quite unappealing as the Allies. I cant imagine wanting to play this multiplayer knowing that the Allied player can so easily simply lose the game due to 'bad rolling' in the number of Amphib units granted.
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