Quote:
Originally Posted by AreaOfEffect
Your best insurance is to script what you want casted for the first five rounds. It won't guarantee the spells you don't like won't get casted, but it will decrease the chances dramatically. Most of your fatigue from spell casting is generated in those rounds. Afterword the castings become sparser.
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Watching the battles I don't see how I can script them very well--what they want to throw depends on the range to the enemy.
Had I scripted falling fires in that battle it wouldn't have worked anyway--everything close enough to be hit was dead in round 4. All his remaining units were staying around his pretender and required longer-range spells to hit.