Re: *** Star Trek Mod Discussion ***
Ok, I must admit, the older SFC games are probably pretty complex to the average Gamer. I really liked SFC1 and SFC2 because of my experience in SFB from years ago so I was definitly excited to hear SFB was finally going to be on the PC for the first time!
Ya, SFC does require you to think a lot more then your average Star Trek game. And without a background in SFB, some Star Trek fans where turned off from it because it does have a different history then Star Trek. But that is one thing SFC3 is trying to do this time. They are trying to make the Interface simpler and easier to figure out then the previous Versions yet keeping it balanced in the Tactical combat department and actually adding new ideas to the game that previous SFC games didn't have.
I'm not saying go out and buy it, just try out the Demo when it comes out or wait a year or so until you can get a copy at a Bargin Bin or something. You might be suprised how good of a game it could be for you.
Besides, have you seen some of the crap some of these other companies are making? At least this game has its roots on a solid combat system compared to those "Wanna be's".
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Gryphin-
I started my first game. The Selay Consortium just hosed a colony ship, @#%Q@#R, Then accepted a Trade Treaty.
What is it about Neutrals that shoot first and ask quesitons later?
Atrocities-
Its called Gun Ship Diplomacy. <img border=0 title= alt=[Big Grin] src=biggrin.gif /]
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