hmm well the spell I had was summoning a commander... and then troops of a different type (clearly since unlike wolves we don't have commanders beloning to troops (well for me he does but probably not for the game)
one of the troopers thus automatically becomes a leader..
by setting commander summon to one I'm pretty sure I still got a trooper and a commander. I'll need to check it again though I guess since it's been a while
Quote:
#newspell
#name "Drop Pod Strike Force"
#descr "The Black Knights are the elite troops used in behind enemy lines drop pod attacks."
#school -1
#restricted 75
#researchlevel 0
#path 0 4
#pathlevel 0 1
#path 1 3
#pathlevel 1 1
#effect 10037
#fatiguecost 100
#damage 2583
#nreff 2
#end
#newspell
#name "Med Priest Strike Force"
#descr "The Black Knights are the elite troops used in behind enemy lines drop pod attacks."
#school -1
#restricted 75
#researchlevel 0
#path 0 4
#pathlevel 0 1
#path 1 3
#pathlevel 1 1
#effect 10037
#fatiguecost 100
#damage 2623
#nreff 1
#nextspell "Drop Pod Strike Force"
#end
#newspell
#name "General Strike Force"
#descr "The Black Knights are the elite troops used in behind enemy lines drop pod attacks."
#school -1
#restricted 75
#researchlevel 0
#path 0 4
#pathlevel 0 1
#path 1 3
#pathlevel 1 1
#effect 10037
#fatiguecost 100
#damage 2621
#nreff 1
#nextspell "Med Priest Strike Force"
#end
#newspell
#name "Deploy Black Knight Strike Force"
#descr "The Black Knights are the elite troops used in behind enemy lines drop pod attacks."
#school 2
#restricted 75
#researchlevel 7
#path 0 4
#pathlevel 0 1
#path 1 3
#pathlevel 1 3
#effect 10037
#fatiguecost 3000
#damage 2602
#nreff 15
#nextspell "General Strike Force"
#end
|
This was the spell, if I recall correctly I getmy black knights AND a black knight commander (which I don't want) a general (commander) and a general trooper (which I don't want) a med-priest (commander/mage) and a med priest trooper (which is also pretty useless) and then a droppod (which is a trooper and should be)
I guess the command I use for the summoning of commanders should be different and that might remove the troopers I don't want.. but I can't think how I could remove the excess black knight commander (which is just a trooper with leadership and who I don't want there since they are provided with ample leadership in the form of the general and med-priest.
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