Quote:
Originally Posted by Aezeal
in your first example you used G for guards.. OFTEN the class of a unit is clear through its armor so I'd not use both.. if a wizard is wearing heavy armor he'd probably surprise you by casting spells "IRL" too.
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This is actually a rather nifty idea. It might even translate into sprites where putting on a different armor changes the sprite itself, since I think the graphics system allows stacking things on top of each other.
Nice to see the new screens, Omnirizon. It looks like the sphere below the 'h' isn't intended to be just a placeholder.