Lizard Warriors lack shields, and while they are situationally useful, their armor isn't high enough to consider them much without a lot of support. Poison Slingers are hilariously reckless, and will cause horrible friendly fire casualties unless you buff to 100% PR.
I think the paradigm is simply that unless you can use a nation's troops to good effect without creating very specific circumstances - they kind of suck. Doesn't mean they are useless, just means that other nations can be more effective with less effort.
Of course, effective use of combined arms tactics can go a long way, but for example that is hard to do against indies, when cost effectiveness of troops means the world. In that context, it is hard to make a C'tissian force that will take multiple indie provinces without significant attrition, and that's definitely not a good thing.
Quote:
Originally Posted by Executor
I find C'tis powerful in all stages of the game, but the most in the early when you can rush just about anyone with hordes of undead.
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See above about powerful mages that mostly just do 1 thing well.
