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(I'd just create my own spell if I where you and ignore the other, but I don't know you whole reasoning)
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But doing so it may contribute to unbalance the nation mod and/or ruin the "feeling" you try to create with your mod.
My exampels I showed in the first post comes from the mod I'm building. If the priest have access to the holy spells (the default ones), it may put stuff out of balance as I have created some unholy spells to them instead.
So by letting them have both holy (default) and unholy (custom made - undead nation) spells they become overpowered which will ruin the gameplay.
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some (to be honest for me it's MOST) mod nations you just want played with your thematic pretenders and not with the standard cyclops since he's the best earthblesser around.
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Sure, but it's the modders intention to give you something that goes with the nation theme or somehow a specific default prentender would make the mod nation overpowered.