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Old January 3rd, 2009, 03:58 PM

MaxWilson MaxWilson is offline
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Default Re: Jomon Analysis: 3.21

Quote:
Originally Posted by KissBlade View Post
I'll admit, the mapmove 1 is bad. However, I don't think that's their weakness, the mages' weakness is their ENTIRE RNG factor. You can luck out and get something like an e4 or n4 shuggies, a2's etc or be stuck all day with w1n1s2 onmoyi's till you feel like quitting the game. Magic versatility comes in a few varieties.
Concur. Later nations like Hinnom and Ashdod with *linked* randoms are much more usable IMO than totally scattered randoms. One way to boost Jomon would be to link the randoms on the Onmoyis and Shuggies, while keeping the small 10% random as cross-path.

-Max
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