Quote:
Originally Posted by Baalz
Well, yes certainly there are other ways to play it, but I don't think the gain of crystal coins specifically can be overstated. It's the difference between having teleporting thugs or not, of which Niefel has none naturally, not to mention opening up the real nice astral stuff. That's a pretty huge difference, bigger IMO than a little extra protection and regen on your sacreds. Also, the teleporting immortal pretender himself is a huge asset that adds a lot to Niefel's flexibility. Not to mention the difference in having an awake site searching pretender makes in your gem flow - astral and earth specifically (not to mention pushing your initial dominion). That imprisoned cyclops is very likely not going to be contributing any dwarven hammers until after he goes out manually site searching a bit, comes back, forges one, then another a few turns later when he has the gems - what into year 4? Contrasted, the awake master lich likely has the first hammer out before const-4 is hit, and almost certainly has several out by const-6 when they're needed, he's probably cranking out crystal coins by then (with the astral and earth income he provided). All this before the cyclops ever shows his face...and then the cyclops doesn't really add much when he does (as opposed to a air drop heavy hitter)
Granted, yes it goes without saying that E/N Jarls are good, and I'll concede that you can have a legitimate difference of opinion, but I wouldn't call that having your cake and eating it to.
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As far as boosters and gems, you are overlooking the key tactic of trading for these, potentially saving a huge number of points.
Even disregarding that, the imprisoned build is just assuming you want better scales or dominion. If you are willing to take the same scales, you can have a sleeping Cyclops with e9n4s3. Granted , hammers would come slightly later but you get an awful lot for that small delay. An e9 mage with all kinds of uses, almost totally unstoppable early game troops, an of course the bonus to niefel jarls. Yes, the bonus can be replicated with items, but that would take at least 10-15 gems a jarl... which translates into a theoretical +10 or 15 gems per turn by going the bless route (not to mention freeing up slots).