Thread: Yomi 3.21
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Old January 6th, 2009, 06:59 PM

rdonj rdonj is offline
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Default Re: Yomi 3.21

I actually used a fairly similar E4N4S4 enchantress to what kissblade suggested in a muliplayer game (byleswar), but I expanded slightly differently. I would build a few oni generals, then build 20 ao oni and send the group out conquering indies. The groups take almost no losses normally and can pretty much expand indefinitely until you get into your first war. After my initial expansion I had 6 forts and began mass-producing sorcerers. Then when I got into my first war I started producing oni generals again, and pretty much decimated my opponent (ulm), who had no real magical counters to my army. Baalz's suggested pretender chassis really appeals to me though, if I had had a decent amount of air income this game would be a lot easier.... Water would be very useful as well if you can find the points for it.

I think actually, as I stated in a different thread, that the ao oni are your best counter even to niefel giants... because of their 50% cold resistance. They rarely take fatigue from the cold aura as long as there's not a giant stack of auras radiating onto them, plus with their ethereal second form it wastes a lot of giant time trying to squash them. And with their high damage, coupled with destruction/strength of giants, even a niefel giant is going to be feeling those clubs of theirs.


Oh, and my ko-oni thunderstrike catchers have something to say about the assertion that they're useless. 12 gold for a unit that can take multiple hits from thunderstrike with no buffs is a pretty good deal from where I'm sitting!
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