Re: Beginner's Guide to EA Arcoscephale
Not the pixels, the topology of the map. A pathological case: consider a map in which every province is adjacent to every other province, vs. a "ring" topology in which provinces are arranged linearly with exactly two neighbors each. Strong dom sources will take much longer to spread in the second topology, but they'll be deeper where they do spread.
I'm not sure exactly how to *analyze* the topology of a map w/rt dom spread, but it's definitely a factor given the way temple checks and such work (white candles are likeliest to be deposited "close" to the generating temple).
-Max
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Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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