Re: Avernum, Crystal Souls v1.5 UPDATE
This is one of my favorite mod Nations, and remains a great example for what I want in a new Nation: Something different/unique, with complex variation, beautiful graphics, interesting strategies, units, and playing style choices, and it serves as an introduction to something I wasn't previously aware of.
If I could request that anything be added, it'd be nice to see some indigenous "animal" type beasties. It's not necessary, but there's such a wide range of humanoids (not to mention the "crystal souls" themselves), that I'd love to see "more of the world". Even as just independents, or site recruitables.
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You've sailed off the edge of the map--here there be badgers!
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