Thread: Avatar Crisis
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Old January 7th, 2009, 02:34 AM
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Default Re: Avatar Crisis

Pretenders have morale 30, magic resistance 18.

Also, pretenders come in several varieties. Look at them and study them and learn which limits the various groups have. Some examples:

1) Rainbow pretenders. The Conceptual Balance versions are actually pretty decent. Some rainbow pretenders are tough enough to use for expansion (Ghost King, perhaps the immortal Liches, Vampire Queen if anyone could afford to use her). These have low starting dominion.

2) Size 6 titans. Titans usually have level 3 in one path, levels 2 and 1 in two paths, or sometimes level 1 in two or three paths. They often have some special ability, like forge bonus, Awe or Fear, but only one of these. They have starting dominion between 2 and 3, usually.

3) Monsters. They usually have either only one or two paths and other paths very expensive, OR no initial paths at all and every new paths costs 50 points. They have low starting dominion (1 or 2).

4) Immobiles. They have one or two paths, they are very cheap to choose, they have higher than average starting dominion (3 or 4).

In unmodded Dominions, highest starting path is 3 in a single path (Cyclops, Oracle, Fountain of Blood etc) or 2 in 2 paths (immobile Baphomet (Marignon) or Divine Glyph (Machaka/Abysia IIRC)). In Conceptual Balance, most rainbow pretenders start with level 1 in two or three paths and those aren't unbalanced either. Anything above these limits will give access to unbelievably powerful blesses.
Only immobiles start with dominion 4, others may have dominion 3 at maximum. Otherwise, they'll easily afford dominion 9 or 10 and get Awe, which makes them insanely powerful expanders.


Dominions gods aren't actually Gods of the same power level as existing Forgotten Realms gods, but beings that wish to become that powerful. Don't do Mystra, but do a Lady of the Weave, modeled after the Great Enchantress. If you want to make it more powerful, model it after Conceptual Balance version.
Oh, and encumberance 0 is a REALLY bad idea. Enc 2 is minimum for normal humans, enc 1 is minimum for anything that lives including Superman and equivalents. Enc 0 means that you don't breath or rest or sleep.



Also, if you still really don't understand what's wrong with your Mystra, imagine this:

F9A9W9E9 with dominion 10, which means she has 19 attack and defence, 9 innate protection and incredible precision with Awe +6 or so. She can probably conquer one province per turn without any equipment. Then add in the fact that she can research level 1 in any school in a single turn, so she'll get buffs insanely fast. Alternatively, she can wear any armor without getting any fatigue at all.
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