Re: *** Star Trek Mod Discussion ***
Oh! One more thing to add Captain. Have you thought of having 2 ship classes for each race that are used early in the game? I remember you saying for example that the Feds would have the Excelcior Class ship early in the mod. I have no problem with that, but how about a "Light Hull" and "Heavy Hull" used early in the game for each rece, then later as your tech progresses, you get your standard ship hulls as you have listed on your website.
For example, you could have the "Miranda" class (i.e. Reliant) as the Feds "Light Hull" and the Excelcior as your "Heavy Hull" early in the game. The Romulans, Klingons and other races could also have "Early Hulls" (23rd Century) for the early game too. If I recal, during the Dominion War, many Miranda's where used in the conflict.
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Gryphin-
I started my first game. The Selay Consortium just hosed a colony ship, @#%Q@#R, Then accepted a Trade Treaty.
What is it about Neutrals that shoot first and ask quesitons later?
Atrocities-
Its called Gun Ship Diplomacy. <img border=0 title= alt=[Big Grin] src=biggrin.gif /]
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