Quote:
Originally Posted by iCaMpWiThAWP
Actually the * represent damage done to the vehicle, that can be crew dead & wounded or weapons damage, but recently i had an uncommon thing, a ju87 strafed 1 of my shermans with its 37mm and top hit it, resulting in a mobility kill, weird isnt it?
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Nope - totally in the game's design from the 90s onwards.
Side and rear hits as well as top hits that
penetrate are more likely to cause engine kills.
Non-penetrating hits on the side can cause track damage hits. AP more likely than HE, and bigger WH size more likely than small - a 5cm popgun mortar can do it, but a 15cm SiG is better for track disassembly

!.
It is the primary way to kill Char Bs, Matildas etc with 37mm ATG - go for a lot of side hits till track is broken, and if morale is low (usually is after 10-20 or so hits!) and esp if own troops are known nearby (5 or 6 hexes) then the crew is likely to bail in the reaction phase eventually.
My standard tactic for Char-bs is a hail of fire on an isolated individual from 10 or less hexes from the entire 5 tank platoon into his flanks from ambush. If he runs away next turn - shoot him up the kilt. Demoralised retreaters with a track hit result usually will insta-bail.
Heavy infantry sections with 50/60mm mortars can do this too, especially to lighter AFV.
(An immobilised vehicle is an easier infantry assault target, BTW)
Andy