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I agree about the first part, about threats, but I'd keep those players on a watch list in other games, but not about the second part. Why not?
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Becouse what good are your watchlists in the first place? The situation differs from game to game. If you are able to declare a war on a nation and win it, why shouldn't you do so, no matter if the person controling it hurt you in another game or not? On the other hand, if you are unable to do any harm to your 'personal enemy' in another game I do not see the reason of declaring a war to him.