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Originally Posted by Executor
I'm saying, if you've made good friend and allies in one game, it's more likely you'll befriend them in another also. Therefor there will be better diplomacy. You can say whatever you like, but that's how it works, at least from my experience.
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Yeah, I admit that I remember how people played in previous games, and it'll have some influence on my actions towards them. Unless the previous game was a explicit "anything goes and your actions or betrayals do not count towards future games" game: in this case, even if horrible betrayed and backstabbed I would not expect the same in a normal game.
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I'm not saying you'll be in league with them from the start, but less likely to attack each others. But if it does happen, hey what the hell, it's only a game.
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Or more likely, depending on the situation.
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I sometimes make deals with some players, the first one to go down gives everything he has to the other.
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I only think this is okay as an agreement between nations that have become allied during the course of the game. Not okay if it's an agreement prior to the game starting.
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EDIT: WingedDog, if someone screwed me over several times, you bet your ars I'll keep an eye on him. That doesn't mean I'll attack him in all other games of course. If that were the cast I'd never win a game. It means just what it says, I'll keep a watch on him, and prepare myself.
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This is completely reasonable.