Quote:
Originally Posted by DRG
Simple.... no ?
It seems much simpler than going over and over the same thing in "hypotheticals"
Don
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Simpler to ask questions of people when one is at work and these thoughts come to mind and where one doesn't have access to the game. I figure its easier to ask people who wrote the code what the answer to a yes or no question is than to run a number of tests to determine the results for myself. I will go run the tests myself.
I would also like to add that I would much rather be ignored than talked down to. If you don't want to answer what you see as inane questions that could be more easily answered by user tests or read somewhere in the manual then just don't say anything. Most of the questions I've asked have been couched in an understanding that the game engine isn't capable of all things, and that it is a game and certain decisions need to be made (or forced because of the game engine). When I've been wrong about my assertions I've admitted it quickly (at least in my mind). And so the logical answer to all this is that if I don't like it, I know where I can go. And I will. I will no longer pollute the discourse here with questions, or anything else for that matter. I will continue to play an amazing game I thank you both for bringing to an updated platform and for putting so much effort into constantly improving. I will even thank you for taking our concerns, questions, ideas, and suggestions into consideration. I'm am just fed up with being chided on an internet forum over really little things. And I don't have to. I have no doubt that each future version will incorporate new and seriously improved features such as the para drop code.