Re: Helheim - lets burn some rubber
Update, the Titan finally got feebleminded. There was no damage from the dam-14 on the bow. But the feeblemind is aoe-0, so I think that's triggering a shield check, I can't think of any other explanation for why the arrow hits the square at least 10 times without feebleminding the Titan.
----- turn 3 (rand 384)(check 26336429)
Battle running along just as I have forseen
battle_incheck
rightplayer teamhp 29 max 29
Mrlreport (right): good2 broken0 autobreak0 turn3
Closest enemy (for unr 340)
gettarget player 16 targtype 5 unr 340 eu 185 mode 2
blastsqr: unr340 x23 y11 aoe0 dmg14 eff2 spc1073741826 as-1 al0
blastsqr: unr340 x23 y11 aoe0 dmg33554432 eff11 spc1073872896 as-1 al0
battle_incheck
leftplayer teamhp 90 max 90
Mrlreport (left): good0 broken0 autobreak0 turn3
battle_incheck
----- turn 4 (rand 233)(check 26313981)
Battle running along just as I have forseen
battle_incheck
rightplayer teamhp 29 max 29
Mrlreport (right): good2 broken0 autobreak0 turn4
Closest enemy (for unr 340)
gettarget player 16 targtype 5 unr 340 eu 185 mode 2
blastsqr: unr340 x23 y11 aoe0 dmg14 eff2 spc1073741826 as-1 al0
blastsqr: unr340 x23 y11 aoe0 dmg33554432 eff11 spc1073872896 as-1 al0
affectvic vic185 hv0
hitunit 340 185 dmg33554432 spec1073872896 ba1
battle_incheck
leftplayer teamhp 90 max 90
Mrlreport (left): good0 broken0 autobreak0 turn4
battle_incheck
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