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Old January 11th, 2009, 12:04 AM

Charles22 Charles22 is offline
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Default Re: Operational Discussion

By the way, given of our uncertainty about this latest patch, I just thought of something related to my "why you went mobile" speel, it is this. I don't know what we were talking about before, but recall how you mentioned for what seemed like the first time where you were in your campaigns, and I was surprised these weren't new ones? The same could be said, interestingly enough about your mobility change. IOW, you changed seemingly due to running from arti, and probably some mor eminor additonal factors, but chew on this a while, and forgive me if I brought this up before, but the arti routine has been changed. It's likke it was on the patch 2 patches before this one. In the nexy to the last version something screwed up there, I think it was the ability of the aI to pick overwhelming amounts of arti. Understand, the arti looks the same for my thus far limited play, but I never even bothered playing on the next to the last patch when I heard about what arti bug it had. So you might want to look at the latest fixes and figure out if your taking in the last patch will affect the arti fix in your current campaigns or not. It would be wild if it changed each time your campaigns each time you patched, if you had been through all three versions.

I noticed the "listed fixes" included this:

5) On map Arty command units have been removed from the list of units able to act as spotters. They can no longer call indirect artillery missions which was allowing an arty cheat that existed back to SP2

I don't think the bug I saw they said they had fixed pre-patch, was listed there. It seems much more significant than the one above. I assume they fixed it and didn't list it. I found another bug they fixed that they didn't list a few days ago too.
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