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SE5 in simultaneous mode is a lot quicker than sequential. On a non-Vista system, it's not far off SE4 speeds.
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If by "not far off", you mean taking 3 times the length of SE4 speeds, yep.
It seems the only way to get a reasonably workable SE5 game is to start your games with SE4 Sensor settings: "Players can see all sectors of any system they are currently in"; which eliminates one of the major changes of SE5 -- making sensors actually useful.